🧑💻 Job DescriptionWe’re hiring a VR/AR Unity Engineer to build practical immersive applications using Unity. You’ll develop VR/AR experiences that run in production, integrate XR devices/SDKs, and deliver smooth, stable applications for real users.You’ll work on real systems that run in production - integrated with internal services, databases, and business operations.Develop VR/AR applications in Unity for interactive experiences, training, simulation, and visualization.Implement XR interactions and user experiences: ray/grab, object manipulation, locomotion, spatial UI, and in-world tools.Integrate XR SDKs/devices (HMDs, controllers, tracking) and ensure stable runtime performance and user experience.Build and maintain multiplayer / networked features (real-time sync, rooms/sessions, shared interactions) as required.Optimize performance and stability (FPS, memory, loading time) using engine profiling tools and best practices.Deliver deployable builds (PCVR / standalone VR / mobile AR as required), support testing, bug fixing, and iterative improvements.Collaborate with designers/engineers to convert requirements into prototypes and production-ready features.🏢Working Details- Working address: Ground floor, Anna Building, Quang Trung Software City, Trung My Tay Ward, HCMC- Holiday: Sat, Sun, National holidays- Working Hour: 8:00 - 17:00Probationary period: 2 months (with full of gross salary)Employment type: Full-time📝 Interview Process2 rounds of interviews: conducted in-person at Vina Takeuchi Co., Ltd. office in Ho Chi Minh City.For candidates living outside HCMC, the first round may be conducted online (details will be discussed during scheduling).📅 Interview Schedule & Contact After receiving applications, our Recruitment Team will review and contact shortlisted candidates with interview details.Contact Person: Recruitment DepartmentEmail:
[email protected] Deadline: March 8th, 2026